3 Steps to Grade a Video in DaVinci Resolve | Start to Finish

      What’s going on guys, welcome back to another tutorial. This is a must read for anyone getting into color grading. This is my three-step color grading process. These are the rules and foundations I use for every grade I do.

        Now, let’s go ahead and jump into the grade. The first thing I always do is to set the exposure. Then the second step is balance, with a little bit of a look. Then the third step is pop.

        Starting with our exposure, we are going to start with our contrast and pivot. Because this is 8-bit, we need to be gentle with it. Then I am going to bring my offset up to pop her out, bring my gain down just a tad and then bring my gamma up a bit, then lift down.

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Moving to my balance node, I am going to start by cranking my saturation. Then I am going to mess around with my lift, gamma, and gain to balance the image, but also create a small look.

One thing to note, don’t be afraid to play around with the color wheels. They help give an organic look with the dance between moving them all.

Now I am going to pull my life down, then gamma up. Then I am going to pull my gain down just a hair.

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        Now we are going to move onto our pop. I am going to start by clicking on my editable splines.

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Then I am going to take the top up to give it a really nice pop. Then I am going to take the bottom down a bit. Then if you pull up on the low soft, you can help protect the black points and give a nice film look.

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To control this look a bit more, we are going to go into our exposure node and go in our log wheels and take our shadows down and control it with our low range.

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        Now going back to the balance node, I am going to use my hue vs saturation to tone down the color in the background.

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Now this is our base grade. In three simple steps. Just like I said, this is a great way to start off each project.

        Now we are going to create a really fun look. We are going to add a node after our second node. In that node we are going to start by pulling our lift wheel down, then move the gain wheel the opposite way.

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        Then I am going to create a layer node to qualify her skin.

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        Then I am going to create a layer node to qualify her skin.

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Now if you see in our key, it’s affecting more than just her and that is causing some artifacting. So to control that we are going to create a power window around the girl to restrict the key.

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        Now I am going to create another layer mixer to grab just the top highlights to give me the clean white.

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Now you can see that after these 3 nodes, we went from a rec.709 type look, to a very stylized look, with perfect skin tones.

        We aren’t done now. After our pop node, I am going to add a node and take our midtone detail down to -50.

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Then I am going to create another node and add some glow. I am going to change it to softlight and control the glow.

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It is hitting the highlights a bit too much, so I am going to connect the bottom layer mixer node to the glow node and invert it so that it doesn’t affect the mask.

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        Now the final touch is grain. Start with 35mm 400T, then crank the grain strength.

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        Boom. We just created such an awesome look. Let’s check this out in full screen!

        I hope you guys learned a lot and can take away something from this video. Catch you all on the next tutorial!


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